One tile. One hour. One king.
One tile at the centre and nothing else to do. Hold more of $HILL than anyone, take the crown, and every second you keep it is counted. Whoever held it longest when the hour ends takes 100% of that hour's fees — 1% of everything traded, with nothing kept back.
Reading the clock…
The crown module is not deployed, so there is nothing to read. This is an empty list, not a loading one.
The crown is taken, never handed over. Anyone holding strictly more than the current king can take it in one call, and starts banking seconds the moment they do.
The crown module is not deployed. There is nothing to take yet.
Hold the top the longest. Take the hour.
- 01
Buy more than whoever is standing there
There is one tile and one balance to beat: the current king's. Strictly more, no cushion, no allowlist, no cooldown.
- 02
Take the crown, and the clock starts
The crown does not move on its own — you take it in one call. From that second the contract counts how long you hold it, and it keeps counting until somebody takes it back.
- 03
At the bell, the longest reign takes the hour
Every fee paid inside that hour goes to whoever wore the crown longest in it. All of it — 1% of trading volume, no protocol cut, no cap.
A snapshot at the bell is one sentence shorter to explain and it hands the hour to whoever shows up last. Below is a single hour with four reigns in it. Wallet D arrives with five minutes left. The amber segment is the one that gets paid.
D held for five minutes and scores five minutes. Reign time cannot be bought at the bell.
The whole hour goes to the last five minutes of it. Everyone who actually played the hour paid for that.
One winner, one pot, nothing withheld — the figure on the right is the whole fee, computed by the same function the contract would use. An hour in which nobody ever took the crown pays nobody and rolls into the next one.
Eight things have to be true. Two of them are.
This list is the honest version of a launch countdown. Each line says what the game needs and what is actually the case today, in the words a person would use to check it themselves.
- A chain to run onRobinhood Chain, chain id 4663, answering the read below from your browser right now.Standing
- An hour to play forEpochs are the UTC hour. The clock above is your own machine's, aligned to the same boundary the contract would use.Standing
- The token deployedNo token address is configured. Every balance on this page is therefore unread, not zero.Awaiting launch
- The crown module deployedAwaiting launch. The calls are written and wired; there is no address behind them.Awaiting launch
- A fee hook that actually collectsAwaiting launch. Until a pool routes its fee into the module, an hour's pot is zero however busy the hour was.Awaiting launch
- A pool with liquidity in itAwaiting launch. Nothing can be bought, so nothing can be held, so nobody can be king.Awaiting launch
- The excluded addresses setAwaiting launch. The pool and the token contract have to be excluded from the standings before the first block, not after.Awaiting launch
- Verified source on the explorerAwaiting launch. Nothing on this page should be taken on trust while the bytecode cannot be read.Awaiting launch
- Robinhood Chain
- 4663
- reading…
- reading…
A liquidity pool holds more of a token than any person ever will. If the standings counted it, the crown would belong to the pool from the first block and no one could ever take it. Three addresses are therefore excluded, and they are a list rather than a rule — guessing at contract-ness on chain also excludes multisigs and smart accounts, which are people.
- Liquidity pool
- Holds the float. Would own the crown permanently.
- The token contract
- Holds fees in transit, not a position.
- Burn address
- Nobody is behind it.
Including the ones with an awkward answer.
- What stops somebody buying a huge bag in the last minute and taking the hour?
- Nothing stops them buying it — and it wins them nothing. The hour is paid to the longest reign inside it, so a one-minute reign scores one minute and loses to anyone who held for two. The only way to win an hour here is to actually be on top through it.
- The king sold everything and is still crowned. Why?
- Because the crown is taken, never handed over. A token cannot find the second-largest holder without walking an index of every holder, which no transfer can afford. So a king who dumps keeps the crown — and keeps banking seconds — until somebody with more takes it. That is an inconvenience with an obvious cure: taking it is what pays.
- Does the team take a cut of the hour?
- No. The fee is 1% of trading volume and the whole of it goes to the hour's winner. There is no treasury address in the fee path, which is checkable rather than promised. How this project funds itself, if it ever does, is listed as an open question rather than solved with a quiet slice.
- What happens in an hour nobody plays?
- The pot rolls into the next hour instead of being stranded or swept. A quiet hour makes the next one bigger, which is the correct direction for that incentive to point.
- Can two whales flip the crown back and forth and ruin it?
- They can, and each flip costs them gas while the fees keep accruing to whoever ends up with the most time. A minimum margin was considered and rejected: it would let a king who is a fraction ahead sit unchallengeable for the rest of the hour, and an unchallengeable king is the one thing this game must not have.
- Why is the liquidity pool not the king?
- It would be, which is why the pool, the token contract and the burn address are excluded from the standings before the first block. That exclusion is on the list of things that have to be true, and it is not true yet.
- Can I claim an old hour I won?
- Yes, forever. Pots do not expire. An expiry is a mechanism for unclaimed money to return to whoever wrote the contract, and there is nobody here for it to return to.
- Is anything on this page live?
- The clock and the chain read are. The standings, the pot and the button are wired to real calls with no address behind them, and every one of them says so where the figure would be. The worked hour is generated by the same functions the chain path uses, and is marked in the canvas, on the panel and on the switch.
- Is $HILL an investment?
- No. It is a game with a fee that pays out hourly, and it should be treated as money you are willing to lose. Nothing here is advice, and the regulatory reading of a token that routes fees to a holder is on the open-questions list precisely because it is not settled.
Five things this project has not answered.
- 01
Where the fee is collected. The mechanic needs a pool whose fee can be routed to the module on every swap, and which venue that is has not been chosen.
- 02
Total supply and how it is distributed at launch. A crown is only worth taking if the float is large enough that taking it costs something.
- 03
Whether the fee is symmetric. It is written as one rate on both sides; a lower sell-side rate would make the top cheaper to abandon.
- 04
How the project funds itself, if at all. There is no protocol cut in the fee path, and there is no other line in its place.
- 05
The regulatory reading of a token that routes fees to a holder. Not settled, and not something a landing page settles.